init
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BorkelRNVG/Assets/MaskTextures/Noise.png
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After Width: | Height: | Size: 1.5 MiB |
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After Width: | Height: | Size: 66 KiB |
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After Width: | Height: | Size: 76 KiB |
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After Width: | Height: | Size: 51 KiB |
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After Width: | Height: | Size: 56 KiB |
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After Width: | Height: | Size: 51 KiB |
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After Width: | Height: | Size: 63 KiB |
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After Width: | Height: | Size: 39 KiB |
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After Width: | Height: | Size: 38 KiB |
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After Width: | Height: | Size: 39 KiB |
BIN
BorkelRNVG/Assets/MaskTextures/mask_anvis.png
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After Width: | Height: | Size: 64 KiB |
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BorkelRNVG/Assets/MaskTextures/mask_binocular.png
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After Width: | Height: | Size: 42 KiB |
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BorkelRNVG/Assets/MaskTextures/mask_old_monocular.png
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After Width: | Height: | Size: 50 KiB |
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BorkelRNVG/Assets/MaskTextures/mask_pnv.png
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After Width: | Height: | Size: 42 KiB |
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BorkelRNVG/Assets/MaskTextures/mask_thermal.png
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After Width: | Height: | Size: 58 KiB |
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BorkelRNVG/Assets/MaskTextures/pixel_mask1.png
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After Width: | Height: | Size: 12 KiB |
6
BorkelRNVG/Assets/MaskTextures/readme.txt
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@@ -0,0 +1,6 @@
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replacement textures for NVG/Thermal overlays
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copy & paste these into:
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Assets/NVG/[nvg of your choice]
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or
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Assets/Thermal/[
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