init
This commit is contained in:
@@ -0,0 +1,96 @@
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{
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"Name": "Chad",
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"Description": "An aggressive player. Typically wearing high tier equipment, and is more aggressive than usual.",
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"Assignment": {
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"Enabled": true,
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"CanBeRandomlyAssigned": true,
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||||
"RandomlyAssignedChance": 8.0,
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||||
"MinLevel": 0.0,
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||||
"MaxLevel": 100.0,
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||||
"PowerLevelScaleStart": 100.0,
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||||
"PowerLevelScaleEnd": 400.0,
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"InverseScale": false,
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"PowerLevelMin": 100.0,
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"PowerLevelMax": 1000.0,
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"MaxChanceIfMeetRequirements": 80.0,
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"AllowedTypes": [
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"pmcUSEC",
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"pmcBEAR"
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]
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},
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"Behavior": {
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"General": {
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"AggressionMultiplier": 1.0,
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"KickOpenAllDoors": false,
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"DOGFIGHT_PATH_DIST_START": 10.0,
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"DOGFIGHT_TIMESINCESEEN_START": 1.0,
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"DOGFIGHT_PATH_DIST_END": 15.0,
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||||
"DOGFIGHT_TIMESINCESEEN_END": 8.0,
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"HoldGroundBaseTime": 1.5,
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"HoldGroundMinRandom": 0.75,
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"HoldGroundMaxRandom": 1.5,
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"SuppressionResistance": 0.0,
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"TARGET_SUPPRESS_TOGGLE": true,
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"TARGET_SUPPRESS_DIST": 3.0,
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"TARGET_SUPPRESS_DIST_MAX": 12.0,
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"MAX_TARGET_SUPPRESS_ANGLE": 45.0,
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||||
"TimeSinceSeenToSuppress": 3.0,
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||||
"TimeSinceShotAtToSuppress": 12.0,
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"TimeSinceShotToSuppress": 12.0,
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||||
"ENEMYSNIPER_ALWAYS_SPRINT_COVER": true,
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"ENEMYSNIPER_ALWAYS_SPRINT_SEARCH": true,
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"ENEMYSNIPER_DISTANCE": 85.0,
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"ENEMYSNIPER_DISTANCE_END": 75.0
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},
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"Search": {
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"WillSearchForEnemy": true,
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"WillSearchFromAudio": true,
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"HeardFromPeaceBehavior": "Freeze",
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"WillChaseDistantGunshots": true,
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"AudioStraightDistanceToIgnore": 100.0,
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"SearchBaseTime": 16.0,
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"SearchWaitMultiplier": 1.0,
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"SprintWhileSearchChance": 60.0,
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"Sneaky": false,
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"SneakySpeed": 0.0,
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"SneakyPose": 0.0,
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"SlowAtCorners": false
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},
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"Rush": {
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"CanRushEnemyReloadHeal": true,
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"CanJumpCorners": false,
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"JumpCornerChance": 0.0,
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"CanBunnyHop": false,
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"BunnyHopChance": 0.0
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},
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"Cover": {
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"CanShiftCoverPosition": true,
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"ShiftCoverTimeMultiplier": 1.0,
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"MoveToCoverNoEnemySpeed": 1.0,
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"MoveToCoverNoEnemyPose": 1.0,
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"MoveToCoverHasEnemySpeed": 1.0,
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"MoveToCoverHasEnemyPose": 1.0
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},
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"Talk": {
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"CanTaunt": true,
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"FrequentTaunt": true,
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"ConstantTaunt": false,
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"CanRespondToEnemyVoice": false,
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"TauntFrequency": 20.0,
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"TauntChance": 60.0,
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"TauntMaxDistance": 50.0,
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"CanFakeDeathRare": false,
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"FakeDeathChance": 0.0,
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"CanBegForLife": false
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}
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},
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"Difficulty": {
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"VisibleDistCoef": 1.0,
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"GainSightCoef": 1.0,
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"ScatteringCoef": 1.0,
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"HearingDistanceCoef": 1.0,
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"AggressionCoef": 1.0,
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"PRECISION_SPEED_COEF": 1.0,
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"ACCURACY_SPEED_COEF": 1.0
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}
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}
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@@ -0,0 +1,133 @@
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{
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"Name": "Coward",
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"Description": "A player who is more passive and afraid than usual. Will never seek out enemies and will hide in a closet until the scary thing goes away.",
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"Assignment": {
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"Enabled": true,
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"CanBeRandomlyAssigned": true,
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"RandomlyAssignedChance": 5.0,
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"MinLevel": 0.0,
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"MaxLevel": 100.0,
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"PowerLevelScaleStart": 0.0,
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"PowerLevelScaleEnd": 250.0,
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"InverseScale": true,
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"PowerLevelMin": 0.0,
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"PowerLevelMax": 250.0,
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"MaxChanceIfMeetRequirements": 30.0,
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"AllowedTypes": [
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"assault",
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"assaultGroup",
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"crazyAssaultEvent",
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"pmcUSEC",
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"pmcBEAR",
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"cursedAssault",
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"bossKnight",
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"followerBigPipe",
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"followerBirdEye",
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"arenaFighterEvent",
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"sectantPriest",
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"sectantWarrior",
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"bossKilla",
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"bossBully",
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"followerBully",
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"bossKojaniy",
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"followerKojaniy",
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"bossTagilla",
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"followerTagilla",
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"bossSanitar",
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"followerSanitar",
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"bossGluhar",
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"followerGluharSnipe",
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"followerGluharScout",
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"followerGluharSecurity",
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"followerGluharAssault",
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"bossBoar",
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"followerBoar",
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"followerBoarClose1",
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"followerBoarClose2",
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"bossBoarSniper",
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"bossKolontay",
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"followerKolontayAssault",
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"followerKolontaySecurity",
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"bossPartisan",
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"bossTagillaAgro",
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"bossKillaAgro",
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"tagillaHelperAgro",
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"gifter"
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]
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},
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"Behavior": {
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"General": {
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"AggressionMultiplier": 1.0,
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"KickOpenAllDoors": false,
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"DOGFIGHT_PATH_DIST_START": 10.0,
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"DOGFIGHT_TIMESINCESEEN_START": 1.0,
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"DOGFIGHT_PATH_DIST_END": 15.0,
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"DOGFIGHT_TIMESINCESEEN_END": 8.0,
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"HoldGroundBaseTime": 0.25,
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"HoldGroundMinRandom": 0.75,
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"HoldGroundMaxRandom": 1.5,
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"SuppressionResistance": 0.0,
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"TARGET_SUPPRESS_TOGGLE": true,
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"TARGET_SUPPRESS_DIST": 3.0,
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"TARGET_SUPPRESS_DIST_MAX": 12.0,
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"MAX_TARGET_SUPPRESS_ANGLE": 45.0,
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"TimeSinceSeenToSuppress": 2.0,
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"TimeSinceShotAtToSuppress": 2.0,
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"TimeSinceShotToSuppress": 2.0,
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"ENEMYSNIPER_ALWAYS_SPRINT_COVER": true,
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"ENEMYSNIPER_ALWAYS_SPRINT_SEARCH": true,
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"ENEMYSNIPER_DISTANCE": 85.0,
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"ENEMYSNIPER_DISTANCE_END": 75.0
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},
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"Search": {
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"WillSearchForEnemy": false,
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"WillSearchFromAudio": false,
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"HeardFromPeaceBehavior": "Freeze",
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"WillChaseDistantGunshots": false,
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"AudioStraightDistanceToIgnore": 100.0,
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"SearchBaseTime": 40.0,
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"SearchWaitMultiplier": 1.0,
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"SprintWhileSearchChance": 25.0,
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"Sneaky": false,
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"SneakySpeed": 1.0,
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"SneakyPose": 1.0,
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"SlowAtCorners": true
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},
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"Rush": {
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"CanRushEnemyReloadHeal": false,
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"CanJumpCorners": false,
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"JumpCornerChance": 60.0,
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"CanBunnyHop": false,
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"BunnyHopChance": 5.0
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},
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"Cover": {
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"CanShiftCoverPosition": false,
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"ShiftCoverTimeMultiplier": 1.0,
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"MoveToCoverNoEnemySpeed": 0.5,
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"MoveToCoverNoEnemyPose": 1.0,
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"MoveToCoverHasEnemySpeed": 0.5,
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"MoveToCoverHasEnemyPose": 0.5
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},
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"Talk": {
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"CanTaunt": false,
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"FrequentTaunt": false,
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"ConstantTaunt": false,
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"CanRespondToEnemyVoice": true,
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"TauntFrequency": 15.0,
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"TauntChance": 50.0,
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"TauntMaxDistance": 50.0,
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"CanFakeDeathRare": false,
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"FakeDeathChance": 2.0,
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"CanBegForLife": true
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}
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},
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"Difficulty": {
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"VisibleDistCoef": 1.0,
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"GainSightCoef": 1.0,
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"ScatteringCoef": 1.0,
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"HearingDistanceCoef": 1.0,
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"AggressionCoef": 1.0,
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"PRECISION_SPEED_COEF": 1.0,
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"ACCURACY_SPEED_COEF": 1.0
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}
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}
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@@ -0,0 +1,96 @@
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{
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"Name": "GigaChad",
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"Description": "A true alpha threat. Hyper Aggressive and typically wearing high tier equipment.",
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"Assignment": {
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"Enabled": true,
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"CanBeRandomlyAssigned": true,
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"RandomlyAssignedChance": 3.0,
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"MinLevel": 0.0,
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"MaxLevel": 100.0,
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||||
"PowerLevelScaleStart": 250.0,
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"PowerLevelScaleEnd": 500.0,
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"InverseScale": false,
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||||
"PowerLevelMin": 250.0,
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"PowerLevelMax": 1000.0,
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||||
"MaxChanceIfMeetRequirements": 80.0,
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"AllowedTypes": [
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"pmcUSEC",
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"pmcBEAR"
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]
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},
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"Behavior": {
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||||
"General": {
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||||
"AggressionMultiplier": 1.0,
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||||
"KickOpenAllDoors": true,
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||||
"DOGFIGHT_PATH_DIST_START": 10.0,
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||||
"DOGFIGHT_TIMESINCESEEN_START": 1.0,
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||||
"DOGFIGHT_PATH_DIST_END": 15.0,
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"DOGFIGHT_TIMESINCESEEN_END": 8.0,
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||||
"HoldGroundBaseTime": 1.25,
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||||
"HoldGroundMinRandom": 0.65,
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"HoldGroundMaxRandom": 1.5,
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||||
"SuppressionResistance": 0.0,
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||||
"TARGET_SUPPRESS_TOGGLE": true,
|
||||
"TARGET_SUPPRESS_DIST": 3.0,
|
||||
"TARGET_SUPPRESS_DIST_MAX": 12.0,
|
||||
"MAX_TARGET_SUPPRESS_ANGLE": 45.0,
|
||||
"TimeSinceSeenToSuppress": 3.0,
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||||
"TimeSinceShotAtToSuppress": 12.0,
|
||||
"TimeSinceShotToSuppress": 12.0,
|
||||
"ENEMYSNIPER_ALWAYS_SPRINT_COVER": true,
|
||||
"ENEMYSNIPER_ALWAYS_SPRINT_SEARCH": true,
|
||||
"ENEMYSNIPER_DISTANCE": 85.0,
|
||||
"ENEMYSNIPER_DISTANCE_END": 75.0
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||||
},
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||||
"Search": {
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||||
"WillSearchForEnemy": true,
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||||
"WillSearchFromAudio": true,
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||||
"HeardFromPeaceBehavior": "SearchNow",
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||||
"WillChaseDistantGunshots": true,
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||||
"AudioStraightDistanceToIgnore": 100.0,
|
||||
"SearchBaseTime": 6.0,
|
||||
"SearchWaitMultiplier": 3.0,
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||||
"SprintWhileSearchChance": 75.0,
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||||
"Sneaky": false,
|
||||
"SneakySpeed": 1.0,
|
||||
"SneakyPose": 1.0,
|
||||
"SlowAtCorners": false
|
||||
},
|
||||
"Rush": {
|
||||
"CanRushEnemyReloadHeal": true,
|
||||
"CanJumpCorners": true,
|
||||
"JumpCornerChance": 40.0,
|
||||
"CanBunnyHop": true,
|
||||
"BunnyHopChance": 5.0
|
||||
},
|
||||
"Cover": {
|
||||
"CanShiftCoverPosition": true,
|
||||
"ShiftCoverTimeMultiplier": 0.5,
|
||||
"MoveToCoverNoEnemySpeed": 1.0,
|
||||
"MoveToCoverNoEnemyPose": 1.0,
|
||||
"MoveToCoverHasEnemySpeed": 1.0,
|
||||
"MoveToCoverHasEnemyPose": 1.0
|
||||
},
|
||||
"Talk": {
|
||||
"CanTaunt": true,
|
||||
"FrequentTaunt": true,
|
||||
"ConstantTaunt": true,
|
||||
"CanRespondToEnemyVoice": true,
|
||||
"TauntFrequency": 8.0,
|
||||
"TauntChance": 45.0,
|
||||
"TauntMaxDistance": 65.0,
|
||||
"CanFakeDeathRare": true,
|
||||
"FakeDeathChance": 3.0,
|
||||
"CanBegForLife": false
|
||||
}
|
||||
},
|
||||
"Difficulty": {
|
||||
"VisibleDistCoef": 1.0,
|
||||
"GainSightCoef": 1.0,
|
||||
"ScatteringCoef": 1.0,
|
||||
"HearingDistanceCoef": 1.0,
|
||||
"AggressionCoef": 1.0,
|
||||
"PRECISION_SPEED_COEF": 1.0,
|
||||
"ACCURACY_SPEED_COEF": 1.0
|
||||
}
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||||
}
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||||
@@ -0,0 +1,135 @@
|
||||
{
|
||||
"Name": "Normal",
|
||||
"Description": "An Average Tarkov Enjoyer",
|
||||
"Assignment": {
|
||||
"Enabled": true,
|
||||
"CanBeRandomlyAssigned": false,
|
||||
"RandomlyAssignedChance": 0.0,
|
||||
"MinLevel": 0.0,
|
||||
"MaxLevel": 100.0,
|
||||
"PowerLevelScaleStart": 0.0,
|
||||
"PowerLevelScaleEnd": 1000.0,
|
||||
"InverseScale": true,
|
||||
"PowerLevelMin": 0.0,
|
||||
"PowerLevelMax": 1000.0,
|
||||
"MaxChanceIfMeetRequirements": 50.0,
|
||||
"AllowedTypes": [
|
||||
"assault",
|
||||
"assaultGroup",
|
||||
"crazyAssaultEvent",
|
||||
"pmcUSEC",
|
||||
"pmcBEAR",
|
||||
"cursedAssault",
|
||||
"bossKnight",
|
||||
"followerBigPipe",
|
||||
"followerBirdEye",
|
||||
"exUsec",
|
||||
"pmcBot",
|
||||
"arenaFighterEvent",
|
||||
"sectantPriest",
|
||||
"sectantWarrior",
|
||||
"bossKilla",
|
||||
"bossBully",
|
||||
"followerBully",
|
||||
"bossKojaniy",
|
||||
"followerKojaniy",
|
||||
"bossTagilla",
|
||||
"followerTagilla",
|
||||
"bossSanitar",
|
||||
"followerSanitar",
|
||||
"bossGluhar",
|
||||
"followerGluharSnipe",
|
||||
"followerGluharScout",
|
||||
"followerGluharSecurity",
|
||||
"followerGluharAssault",
|
||||
"bossBoar",
|
||||
"followerBoar",
|
||||
"followerBoarClose1",
|
||||
"followerBoarClose2",
|
||||
"bossBoarSniper",
|
||||
"bossKolontay",
|
||||
"followerKolontayAssault",
|
||||
"followerKolontaySecurity",
|
||||
"bossPartisan",
|
||||
"bossTagillaAgro",
|
||||
"bossKillaAgro",
|
||||
"tagillaHelperAgro",
|
||||
"gifter"
|
||||
]
|
||||
},
|
||||
"Behavior": {
|
||||
"General": {
|
||||
"AggressionMultiplier": 1.0,
|
||||
"KickOpenAllDoors": false,
|
||||
"DOGFIGHT_PATH_DIST_START": 10.0,
|
||||
"DOGFIGHT_TIMESINCESEEN_START": 1.0,
|
||||
"DOGFIGHT_PATH_DIST_END": 15.0,
|
||||
"DOGFIGHT_TIMESINCESEEN_END": 8.0,
|
||||
"HoldGroundBaseTime": 1.0,
|
||||
"HoldGroundMinRandom": 0.5,
|
||||
"HoldGroundMaxRandom": 1.5,
|
||||
"SuppressionResistance": 0.0,
|
||||
"TARGET_SUPPRESS_TOGGLE": true,
|
||||
"TARGET_SUPPRESS_DIST": 3.0,
|
||||
"TARGET_SUPPRESS_DIST_MAX": 12.0,
|
||||
"MAX_TARGET_SUPPRESS_ANGLE": 45.0,
|
||||
"TimeSinceSeenToSuppress": 3.0,
|
||||
"TimeSinceShotAtToSuppress": 12.0,
|
||||
"TimeSinceShotToSuppress": 12.0,
|
||||
"ENEMYSNIPER_ALWAYS_SPRINT_COVER": true,
|
||||
"ENEMYSNIPER_ALWAYS_SPRINT_SEARCH": true,
|
||||
"ENEMYSNIPER_DISTANCE": 85.0,
|
||||
"ENEMYSNIPER_DISTANCE_END": 75.0
|
||||
},
|
||||
"Search": {
|
||||
"WillSearchForEnemy": true,
|
||||
"WillSearchFromAudio": true,
|
||||
"HeardFromPeaceBehavior": "Freeze",
|
||||
"WillChaseDistantGunshots": false,
|
||||
"AudioStraightDistanceToIgnore": 100.0,
|
||||
"SearchBaseTime": 60.0,
|
||||
"SearchWaitMultiplier": 1.0,
|
||||
"SprintWhileSearchChance": 10.0,
|
||||
"Sneaky": false,
|
||||
"SneakySpeed": 1.0,
|
||||
"SneakyPose": 1.0,
|
||||
"SlowAtCorners": true
|
||||
},
|
||||
"Rush": {
|
||||
"CanRushEnemyReloadHeal": false,
|
||||
"CanJumpCorners": false,
|
||||
"JumpCornerChance": 60.0,
|
||||
"CanBunnyHop": false,
|
||||
"BunnyHopChance": 5.0
|
||||
},
|
||||
"Cover": {
|
||||
"CanShiftCoverPosition": true,
|
||||
"ShiftCoverTimeMultiplier": 1.0,
|
||||
"MoveToCoverNoEnemySpeed": 0.75,
|
||||
"MoveToCoverNoEnemyPose": 1.0,
|
||||
"MoveToCoverHasEnemySpeed": 0.75,
|
||||
"MoveToCoverHasEnemyPose": 1.0
|
||||
},
|
||||
"Talk": {
|
||||
"CanTaunt": false,
|
||||
"FrequentTaunt": false,
|
||||
"ConstantTaunt": false,
|
||||
"CanRespondToEnemyVoice": true,
|
||||
"TauntFrequency": 10.0,
|
||||
"TauntChance": 50.0,
|
||||
"TauntMaxDistance": 50.0,
|
||||
"CanFakeDeathRare": false,
|
||||
"FakeDeathChance": 2.0,
|
||||
"CanBegForLife": false
|
||||
}
|
||||
},
|
||||
"Difficulty": {
|
||||
"VisibleDistCoef": 1.0,
|
||||
"GainSightCoef": 1.0,
|
||||
"ScatteringCoef": 1.0,
|
||||
"HearingDistanceCoef": 1.0,
|
||||
"AggressionCoef": 1.0,
|
||||
"PRECISION_SPEED_COEF": 1.0,
|
||||
"ACCURACY_SPEED_COEF": 1.0
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,133 @@
|
||||
{
|
||||
"Name": "Rat",
|
||||
"Description": "Scum of Tarkov. Rarely Seeks out enemies, and when they do - they will crab walk all the way there",
|
||||
"Assignment": {
|
||||
"Enabled": true,
|
||||
"CanBeRandomlyAssigned": true,
|
||||
"RandomlyAssignedChance": 10.0,
|
||||
"MinLevel": 0.0,
|
||||
"MaxLevel": 100.0,
|
||||
"PowerLevelScaleStart": 0.0,
|
||||
"PowerLevelScaleEnd": 200.0,
|
||||
"InverseScale": true,
|
||||
"PowerLevelMin": 0.0,
|
||||
"PowerLevelMax": 200.0,
|
||||
"MaxChanceIfMeetRequirements": 60.0,
|
||||
"AllowedTypes": [
|
||||
"assault",
|
||||
"assaultGroup",
|
||||
"crazyAssaultEvent",
|
||||
"pmcUSEC",
|
||||
"pmcBEAR",
|
||||
"cursedAssault",
|
||||
"bossKnight",
|
||||
"followerBigPipe",
|
||||
"followerBirdEye",
|
||||
"arenaFighterEvent",
|
||||
"sectantPriest",
|
||||
"sectantWarrior",
|
||||
"bossKilla",
|
||||
"bossBully",
|
||||
"followerBully",
|
||||
"bossKojaniy",
|
||||
"followerKojaniy",
|
||||
"bossTagilla",
|
||||
"followerTagilla",
|
||||
"bossSanitar",
|
||||
"followerSanitar",
|
||||
"bossGluhar",
|
||||
"followerGluharSnipe",
|
||||
"followerGluharScout",
|
||||
"followerGluharSecurity",
|
||||
"followerGluharAssault",
|
||||
"bossBoar",
|
||||
"followerBoar",
|
||||
"followerBoarClose1",
|
||||
"followerBoarClose2",
|
||||
"bossBoarSniper",
|
||||
"bossKolontay",
|
||||
"followerKolontayAssault",
|
||||
"followerKolontaySecurity",
|
||||
"bossPartisan",
|
||||
"bossTagillaAgro",
|
||||
"bossKillaAgro",
|
||||
"tagillaHelperAgro",
|
||||
"gifter"
|
||||
]
|
||||
},
|
||||
"Behavior": {
|
||||
"General": {
|
||||
"AggressionMultiplier": 1.0,
|
||||
"KickOpenAllDoors": false,
|
||||
"DOGFIGHT_PATH_DIST_START": 10.0,
|
||||
"DOGFIGHT_TIMESINCESEEN_START": 1.0,
|
||||
"DOGFIGHT_PATH_DIST_END": 15.0,
|
||||
"DOGFIGHT_TIMESINCESEEN_END": 8.0,
|
||||
"HoldGroundBaseTime": 1.0,
|
||||
"HoldGroundMinRandom": 0.75,
|
||||
"HoldGroundMaxRandom": 1.5,
|
||||
"SuppressionResistance": 0.0,
|
||||
"TARGET_SUPPRESS_TOGGLE": false,
|
||||
"TARGET_SUPPRESS_DIST": 3.0,
|
||||
"TARGET_SUPPRESS_DIST_MAX": 12.0,
|
||||
"MAX_TARGET_SUPPRESS_ANGLE": 45.0,
|
||||
"TimeSinceSeenToSuppress": 3.0,
|
||||
"TimeSinceShotAtToSuppress": 12.0,
|
||||
"TimeSinceShotToSuppress": 12.0,
|
||||
"ENEMYSNIPER_ALWAYS_SPRINT_COVER": true,
|
||||
"ENEMYSNIPER_ALWAYS_SPRINT_SEARCH": true,
|
||||
"ENEMYSNIPER_DISTANCE": 85.0,
|
||||
"ENEMYSNIPER_DISTANCE_END": 75.0
|
||||
},
|
||||
"Search": {
|
||||
"WillSearchForEnemy": true,
|
||||
"WillSearchFromAudio": true,
|
||||
"HeardFromPeaceBehavior": "Freeze",
|
||||
"WillChaseDistantGunshots": false,
|
||||
"AudioStraightDistanceToIgnore": 100.0,
|
||||
"SearchBaseTime": 240.0,
|
||||
"SearchWaitMultiplier": 1.0,
|
||||
"SprintWhileSearchChance": 0.0,
|
||||
"Sneaky": true,
|
||||
"SneakySpeed": 0.0,
|
||||
"SneakyPose": 0.0,
|
||||
"SlowAtCorners": true
|
||||
},
|
||||
"Rush": {
|
||||
"CanRushEnemyReloadHeal": false,
|
||||
"CanJumpCorners": false,
|
||||
"JumpCornerChance": 0.0,
|
||||
"CanBunnyHop": false,
|
||||
"BunnyHopChance": 0.0
|
||||
},
|
||||
"Cover": {
|
||||
"CanShiftCoverPosition": false,
|
||||
"ShiftCoverTimeMultiplier": 1.0,
|
||||
"MoveToCoverNoEnemySpeed": 0.5,
|
||||
"MoveToCoverNoEnemyPose": 1.0,
|
||||
"MoveToCoverHasEnemySpeed": 0.5,
|
||||
"MoveToCoverHasEnemyPose": 0.5
|
||||
},
|
||||
"Talk": {
|
||||
"CanTaunt": false,
|
||||
"FrequentTaunt": false,
|
||||
"ConstantTaunt": false,
|
||||
"CanRespondToEnemyVoice": false,
|
||||
"TauntFrequency": 10.0,
|
||||
"TauntChance": 0.0,
|
||||
"TauntMaxDistance": 70.0,
|
||||
"CanFakeDeathRare": false,
|
||||
"FakeDeathChance": 0.0,
|
||||
"CanBegForLife": false
|
||||
}
|
||||
},
|
||||
"Difficulty": {
|
||||
"VisibleDistCoef": 1.0,
|
||||
"GainSightCoef": 1.0,
|
||||
"ScatteringCoef": 1.0,
|
||||
"HearingDistanceCoef": 1.0,
|
||||
"AggressionCoef": 1.0,
|
||||
"PRECISION_SPEED_COEF": 1.0,
|
||||
"ACCURACY_SPEED_COEF": 1.0
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,96 @@
|
||||
{
|
||||
"Name": "SnappingTurtle",
|
||||
"Description": "A player who finds the balance between rat and chad, yin and yang. Will rat you out but can spring out at any moment.",
|
||||
"Assignment": {
|
||||
"Enabled": true,
|
||||
"CanBeRandomlyAssigned": true,
|
||||
"RandomlyAssignedChance": 1.0,
|
||||
"MinLevel": 15.0,
|
||||
"MaxLevel": 100.0,
|
||||
"PowerLevelScaleStart": 150.0,
|
||||
"PowerLevelScaleEnd": 500.0,
|
||||
"InverseScale": false,
|
||||
"PowerLevelMin": 150.0,
|
||||
"PowerLevelMax": 1000.0,
|
||||
"MaxChanceIfMeetRequirements": 30.0,
|
||||
"AllowedTypes": [
|
||||
"pmcUSEC",
|
||||
"pmcBEAR"
|
||||
]
|
||||
},
|
||||
"Behavior": {
|
||||
"General": {
|
||||
"AggressionMultiplier": 1.0,
|
||||
"KickOpenAllDoors": false,
|
||||
"DOGFIGHT_PATH_DIST_START": 10.0,
|
||||
"DOGFIGHT_TIMESINCESEEN_START": 1.0,
|
||||
"DOGFIGHT_PATH_DIST_END": 15.0,
|
||||
"DOGFIGHT_TIMESINCESEEN_END": 8.0,
|
||||
"HoldGroundBaseTime": 1.5,
|
||||
"HoldGroundMinRandom": 0.8,
|
||||
"HoldGroundMaxRandom": 1.2,
|
||||
"SuppressionResistance": 0.0,
|
||||
"TARGET_SUPPRESS_TOGGLE": false,
|
||||
"TARGET_SUPPRESS_DIST": 3.0,
|
||||
"TARGET_SUPPRESS_DIST_MAX": 12.0,
|
||||
"MAX_TARGET_SUPPRESS_ANGLE": 45.0,
|
||||
"TimeSinceSeenToSuppress": 3.0,
|
||||
"TimeSinceShotAtToSuppress": 12.0,
|
||||
"TimeSinceShotToSuppress": 12.0,
|
||||
"ENEMYSNIPER_ALWAYS_SPRINT_COVER": true,
|
||||
"ENEMYSNIPER_ALWAYS_SPRINT_SEARCH": true,
|
||||
"ENEMYSNIPER_DISTANCE": 85.0,
|
||||
"ENEMYSNIPER_DISTANCE_END": 75.0
|
||||
},
|
||||
"Search": {
|
||||
"WillSearchForEnemy": true,
|
||||
"WillSearchFromAudio": true,
|
||||
"HeardFromPeaceBehavior": "Freeze",
|
||||
"WillChaseDistantGunshots": false,
|
||||
"AudioStraightDistanceToIgnore": 100.0,
|
||||
"SearchBaseTime": 90.0,
|
||||
"SearchWaitMultiplier": 3.0,
|
||||
"SprintWhileSearchChance": 40.0,
|
||||
"Sneaky": true,
|
||||
"SneakySpeed": 0.33,
|
||||
"SneakyPose": 1.0,
|
||||
"SlowAtCorners": true
|
||||
},
|
||||
"Rush": {
|
||||
"CanRushEnemyReloadHeal": true,
|
||||
"CanJumpCorners": true,
|
||||
"JumpCornerChance": 100.0,
|
||||
"CanBunnyHop": true,
|
||||
"BunnyHopChance": 20.0
|
||||
},
|
||||
"Cover": {
|
||||
"CanShiftCoverPosition": true,
|
||||
"ShiftCoverTimeMultiplier": 2.0,
|
||||
"MoveToCoverNoEnemySpeed": 1.0,
|
||||
"MoveToCoverNoEnemyPose": 1.0,
|
||||
"MoveToCoverHasEnemySpeed": 1.0,
|
||||
"MoveToCoverHasEnemyPose": 1.0
|
||||
},
|
||||
"Talk": {
|
||||
"CanTaunt": true,
|
||||
"FrequentTaunt": false,
|
||||
"ConstantTaunt": false,
|
||||
"CanRespondToEnemyVoice": false,
|
||||
"TauntFrequency": 15.0,
|
||||
"TauntChance": 50.0,
|
||||
"TauntMaxDistance": 70.0,
|
||||
"CanFakeDeathRare": true,
|
||||
"FakeDeathChance": 10.0,
|
||||
"CanBegForLife": false
|
||||
}
|
||||
},
|
||||
"Difficulty": {
|
||||
"VisibleDistCoef": 1.0,
|
||||
"GainSightCoef": 1.0,
|
||||
"ScatteringCoef": 1.0,
|
||||
"HearingDistanceCoef": 1.0,
|
||||
"AggressionCoef": 1.0,
|
||||
"PRECISION_SPEED_COEF": 1.0,
|
||||
"ACCURACY_SPEED_COEF": 1.0
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,133 @@
|
||||
{
|
||||
"Name": "Timmy",
|
||||
"Description": "A New Player, terrified of everything.",
|
||||
"Assignment": {
|
||||
"Enabled": true,
|
||||
"CanBeRandomlyAssigned": false,
|
||||
"RandomlyAssignedChance": 0.0,
|
||||
"MinLevel": 0.0,
|
||||
"MaxLevel": 15.0,
|
||||
"PowerLevelScaleStart": 0.0,
|
||||
"PowerLevelScaleEnd": 150.0,
|
||||
"InverseScale": true,
|
||||
"PowerLevelMin": 0.0,
|
||||
"PowerLevelMax": 150.0,
|
||||
"MaxChanceIfMeetRequirements": 60.0,
|
||||
"AllowedTypes": [
|
||||
"assault",
|
||||
"assaultGroup",
|
||||
"crazyAssaultEvent",
|
||||
"pmcUSEC",
|
||||
"pmcBEAR",
|
||||
"cursedAssault",
|
||||
"bossKnight",
|
||||
"followerBigPipe",
|
||||
"followerBirdEye",
|
||||
"arenaFighterEvent",
|
||||
"sectantPriest",
|
||||
"sectantWarrior",
|
||||
"bossKilla",
|
||||
"bossBully",
|
||||
"followerBully",
|
||||
"bossKojaniy",
|
||||
"followerKojaniy",
|
||||
"bossTagilla",
|
||||
"followerTagilla",
|
||||
"bossSanitar",
|
||||
"followerSanitar",
|
||||
"bossGluhar",
|
||||
"followerGluharSnipe",
|
||||
"followerGluharScout",
|
||||
"followerGluharSecurity",
|
||||
"followerGluharAssault",
|
||||
"bossBoar",
|
||||
"followerBoar",
|
||||
"followerBoarClose1",
|
||||
"followerBoarClose2",
|
||||
"bossBoarSniper",
|
||||
"bossKolontay",
|
||||
"followerKolontayAssault",
|
||||
"followerKolontaySecurity",
|
||||
"bossPartisan",
|
||||
"bossTagillaAgro",
|
||||
"bossKillaAgro",
|
||||
"tagillaHelperAgro",
|
||||
"gifter"
|
||||
]
|
||||
},
|
||||
"Behavior": {
|
||||
"General": {
|
||||
"AggressionMultiplier": 1.0,
|
||||
"KickOpenAllDoors": false,
|
||||
"DOGFIGHT_PATH_DIST_START": 10.0,
|
||||
"DOGFIGHT_TIMESINCESEEN_START": 1.0,
|
||||
"DOGFIGHT_PATH_DIST_END": 15.0,
|
||||
"DOGFIGHT_TIMESINCESEEN_END": 8.0,
|
||||
"HoldGroundBaseTime": 0.5,
|
||||
"HoldGroundMinRandom": 0.75,
|
||||
"HoldGroundMaxRandom": 1.5,
|
||||
"SuppressionResistance": 0.0,
|
||||
"TARGET_SUPPRESS_TOGGLE": true,
|
||||
"TARGET_SUPPRESS_DIST": 3.0,
|
||||
"TARGET_SUPPRESS_DIST_MAX": 12.0,
|
||||
"MAX_TARGET_SUPPRESS_ANGLE": 45.0,
|
||||
"TimeSinceSeenToSuppress": 0.5,
|
||||
"TimeSinceShotAtToSuppress": 30.0,
|
||||
"TimeSinceShotToSuppress": 60.0,
|
||||
"ENEMYSNIPER_ALWAYS_SPRINT_COVER": true,
|
||||
"ENEMYSNIPER_ALWAYS_SPRINT_SEARCH": true,
|
||||
"ENEMYSNIPER_DISTANCE": 85.0,
|
||||
"ENEMYSNIPER_DISTANCE_END": 75.0
|
||||
},
|
||||
"Search": {
|
||||
"WillSearchForEnemy": true,
|
||||
"WillSearchFromAudio": false,
|
||||
"HeardFromPeaceBehavior": "Freeze",
|
||||
"WillChaseDistantGunshots": false,
|
||||
"AudioStraightDistanceToIgnore": 100.0,
|
||||
"SearchBaseTime": 90.0,
|
||||
"SearchWaitMultiplier": 0.5,
|
||||
"SprintWhileSearchChance": 20.0,
|
||||
"Sneaky": false,
|
||||
"SneakySpeed": 0.0,
|
||||
"SneakyPose": 0.0,
|
||||
"SlowAtCorners": true
|
||||
},
|
||||
"Rush": {
|
||||
"CanRushEnemyReloadHeal": false,
|
||||
"CanJumpCorners": false,
|
||||
"JumpCornerChance": 0.0,
|
||||
"CanBunnyHop": false,
|
||||
"BunnyHopChance": 0.0
|
||||
},
|
||||
"Cover": {
|
||||
"CanShiftCoverPosition": false,
|
||||
"ShiftCoverTimeMultiplier": 0.5,
|
||||
"MoveToCoverNoEnemySpeed": 0.5,
|
||||
"MoveToCoverNoEnemyPose": 1.0,
|
||||
"MoveToCoverHasEnemySpeed": 0.5,
|
||||
"MoveToCoverHasEnemyPose": 0.5
|
||||
},
|
||||
"Talk": {
|
||||
"CanTaunt": false,
|
||||
"FrequentTaunt": false,
|
||||
"ConstantTaunt": false,
|
||||
"CanRespondToEnemyVoice": false,
|
||||
"TauntFrequency": 10.0,
|
||||
"TauntChance": 50.0,
|
||||
"TauntMaxDistance": 70.0,
|
||||
"CanFakeDeathRare": false,
|
||||
"FakeDeathChance": 0.0,
|
||||
"CanBegForLife": true
|
||||
}
|
||||
},
|
||||
"Difficulty": {
|
||||
"VisibleDistCoef": 1.0,
|
||||
"GainSightCoef": 1.0,
|
||||
"ScatteringCoef": 1.0,
|
||||
"HearingDistanceCoef": 1.0,
|
||||
"AggressionCoef": 1.0,
|
||||
"PRECISION_SPEED_COEF": 1.0,
|
||||
"ACCURACY_SPEED_COEF": 1.0
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,135 @@
|
||||
{
|
||||
"Name": "Wreckless",
|
||||
"Description": "This personality tends to sprint at their enemies, and will very frequently scream at everyone - Usually both at the same time. More Aggressive than Gigachads.",
|
||||
"Assignment": {
|
||||
"Enabled": true,
|
||||
"CanBeRandomlyAssigned": true,
|
||||
"RandomlyAssignedChance": 1.0,
|
||||
"MinLevel": 0.0,
|
||||
"MaxLevel": 100.0,
|
||||
"PowerLevelScaleStart": 250.0,
|
||||
"PowerLevelScaleEnd": 500.0,
|
||||
"InverseScale": false,
|
||||
"PowerLevelMin": 250.0,
|
||||
"PowerLevelMax": 1000.0,
|
||||
"MaxChanceIfMeetRequirements": 5.0,
|
||||
"AllowedTypes": [
|
||||
"assault",
|
||||
"assaultGroup",
|
||||
"crazyAssaultEvent",
|
||||
"pmcUSEC",
|
||||
"pmcBEAR",
|
||||
"cursedAssault",
|
||||
"bossKnight",
|
||||
"followerBigPipe",
|
||||
"followerBirdEye",
|
||||
"exUsec",
|
||||
"pmcBot",
|
||||
"arenaFighterEvent",
|
||||
"sectantPriest",
|
||||
"sectantWarrior",
|
||||
"bossKilla",
|
||||
"bossBully",
|
||||
"followerBully",
|
||||
"bossKojaniy",
|
||||
"followerKojaniy",
|
||||
"bossTagilla",
|
||||
"followerTagilla",
|
||||
"bossSanitar",
|
||||
"followerSanitar",
|
||||
"bossGluhar",
|
||||
"followerGluharSnipe",
|
||||
"followerGluharScout",
|
||||
"followerGluharSecurity",
|
||||
"followerGluharAssault",
|
||||
"bossBoar",
|
||||
"followerBoar",
|
||||
"followerBoarClose1",
|
||||
"followerBoarClose2",
|
||||
"bossBoarSniper",
|
||||
"bossKolontay",
|
||||
"followerKolontayAssault",
|
||||
"followerKolontaySecurity",
|
||||
"bossPartisan",
|
||||
"bossTagillaAgro",
|
||||
"bossKillaAgro",
|
||||
"tagillaHelperAgro",
|
||||
"gifter"
|
||||
]
|
||||
},
|
||||
"Behavior": {
|
||||
"General": {
|
||||
"AggressionMultiplier": 1.0,
|
||||
"KickOpenAllDoors": true,
|
||||
"DOGFIGHT_PATH_DIST_START": 10.0,
|
||||
"DOGFIGHT_TIMESINCESEEN_START": 1.0,
|
||||
"DOGFIGHT_PATH_DIST_END": 15.0,
|
||||
"DOGFIGHT_TIMESINCESEEN_END": 8.0,
|
||||
"HoldGroundBaseTime": 2.0,
|
||||
"HoldGroundMinRandom": 0.75,
|
||||
"HoldGroundMaxRandom": 2.5,
|
||||
"SuppressionResistance": 0.0,
|
||||
"TARGET_SUPPRESS_TOGGLE": true,
|
||||
"TARGET_SUPPRESS_DIST": 3.0,
|
||||
"TARGET_SUPPRESS_DIST_MAX": 12.0,
|
||||
"MAX_TARGET_SUPPRESS_ANGLE": 45.0,
|
||||
"TimeSinceSeenToSuppress": 30.0,
|
||||
"TimeSinceShotAtToSuppress": 30.0,
|
||||
"TimeSinceShotToSuppress": 30.0,
|
||||
"ENEMYSNIPER_ALWAYS_SPRINT_COVER": true,
|
||||
"ENEMYSNIPER_ALWAYS_SPRINT_SEARCH": true,
|
||||
"ENEMYSNIPER_DISTANCE": 85.0,
|
||||
"ENEMYSNIPER_DISTANCE_END": 75.0
|
||||
},
|
||||
"Search": {
|
||||
"WillSearchForEnemy": true,
|
||||
"WillSearchFromAudio": true,
|
||||
"HeardFromPeaceBehavior": "Charge",
|
||||
"WillChaseDistantGunshots": true,
|
||||
"AudioStraightDistanceToIgnore": 100.0,
|
||||
"SearchBaseTime": 0.1,
|
||||
"SearchWaitMultiplier": 1.0,
|
||||
"SprintWhileSearchChance": 90.0,
|
||||
"Sneaky": false,
|
||||
"SneakySpeed": 1.0,
|
||||
"SneakyPose": 1.0,
|
||||
"SlowAtCorners": false
|
||||
},
|
||||
"Rush": {
|
||||
"CanRushEnemyReloadHeal": true,
|
||||
"CanJumpCorners": true,
|
||||
"JumpCornerChance": 80.0,
|
||||
"CanBunnyHop": true,
|
||||
"BunnyHopChance": 40.0
|
||||
},
|
||||
"Cover": {
|
||||
"CanShiftCoverPosition": true,
|
||||
"ShiftCoverTimeMultiplier": 0.5,
|
||||
"MoveToCoverNoEnemySpeed": 1.0,
|
||||
"MoveToCoverNoEnemyPose": 1.0,
|
||||
"MoveToCoverHasEnemySpeed": 1.0,
|
||||
"MoveToCoverHasEnemyPose": 1.0
|
||||
},
|
||||
"Talk": {
|
||||
"CanTaunt": true,
|
||||
"FrequentTaunt": true,
|
||||
"ConstantTaunt": true,
|
||||
"CanRespondToEnemyVoice": true,
|
||||
"TauntFrequency": 4.0,
|
||||
"TauntChance": 33.0,
|
||||
"TauntMaxDistance": 75.0,
|
||||
"CanFakeDeathRare": true,
|
||||
"FakeDeathChance": 6.0,
|
||||
"CanBegForLife": false
|
||||
}
|
||||
},
|
||||
"Difficulty": {
|
||||
"VisibleDistCoef": 1.0,
|
||||
"GainSightCoef": 1.0,
|
||||
"ScatteringCoef": 1.0,
|
||||
"HearingDistanceCoef": 1.0,
|
||||
"AggressionCoef": 1.0,
|
||||
"PRECISION_SPEED_COEF": 1.0,
|
||||
"ACCURACY_SPEED_COEF": 1.0
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user